Vectortuts+ Updates - Inking and Coloring the Comic Strip “The Brads”

Inking and Coloring the Comic Strip “The Brads”

Posted: 17 Dec 2010 05:00 AM PST


A few times a each month we revisit some of our reader’s favorite posts from throughout the history of Vectortuts+. This tutorial by Brad Colbow was first published on October 13th 2008.

In this tutorial, we’ll walk through the steps of creating a comic strip using Illustrator’s Pen Tool, custom brushes and masking features. This is a fun tutorial that covers the process I use, while showcasing the comic strip I write called "The Brads." You can read the strip regularly on my blog.

Final Image Preview

Below is the final cartoon strip we’ll be working towards. Before starting you should have a pretty good idea of how to use Illustrators pen tool. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join VECTORTUTS PLUS for just $9/month.

final

Step 1

Before opening up Illustrator start with a quick pencil sketch. We’re going to use the Pen Tool to trace over the lines to give the cartoon a polished feel. The sketch doesn’t have to be perfect, it’s just a point to work from.

Import the scan onto the artboard and then set the transparency to about 25%. The transparency makes it easier to see the lines you’re drawing on top of the sketch.

1

Step 2

Before we start tracing, we’re going to create a set of brushes that will give the outlines a more traditional ink look. I used the Pen Tool to make some shapes that look like rough lines. The width is varied in spots to give the strokes a personality.

Step 3

Once your happy with some of the line shapes, convert them to brushes. Start by selecting the shape, then go to the drop-down menu of the Brushes Panel and select New Brush. There are four brush options. We’re going to make an Art Brush. Once you select Art Brush there are more options, but we just need the default settings.

Step 4

When we start tracing with the Pen Tool we have the Stroke set to black with no fill color. There are a couple exceptions, the eyebrows have a fill so that we don’t have to break the line around the character’s head.

Step 5

Once you get a couple lines drawn, open up your brushes again (F5). Add some of the custom brushes we made earlier to the strokes. This is trial and error. On shorter strokes some of the more detailed brushes might not look right. You can adjust the weight of the strokes to give some elements more importance.

In the example below, I added a thicker line (2 pt stroke) around the head and a lighter stroke (0.6 pt stroke) to the chair to draw attention to the more important elements.

Step 6

Once all the strokes are drawn in, it’s time to add some color. Start by creating a new layer under the strokes. Then using the Pen Tool to start outlining the shapes on that new layer. It’s not a bad idea to lock the layer that your strokes are on so that you don’t accidentally close shapes while adding color.

You can move fast coloring because the black stokes hide the edges of your color so you don’t have to be super exact with your points. We’re using solid colors on these examples, but gradient color fills can look really sharp if used right.

Step 7

On a new layer you can add more detail. Here I’m using darker shades to add a little depth to the flat color.

Step 8

This is usually where I start deviating from the sketch and add some personality. Brad Dielman (the character on the right) just looked funnier when I made his hair bigger and his eyebrows disjointed. The smoke and burnt spots are black fills with the transparency set between 10% to 15%.

Step 9

What’s a comic without words bubbles? I like nice symmetrical shapes so I used the Ellipse Tool (L) to draw a shape. Add three points to the bottom of the ellipse and drag down the middle of those three points down towards the character who’s talking. Use the Anchor Point Conversion Tool (Shift + C) to bring our talking bubble to a point. After the shape looks good, add one of your custom brushes to the shape.

Step 10

Now lets add some Text. There are some great comic fonts out there, Comic Sans isn’t one of them so I’m using Samovrava for the text.

Step 11

That gives us one frame, five more to go. For this strip I use the same base artwork for each frame, then I modify the parts I need to tell the story. Once all the frames are drawn, I need to align them and add borders to each.

Step 12

As you can see, the edges are still sloppy. We’re going to use a clipping mask to clean up the artwork. To make a mask all the shapes and strokes need to be grouped, before doing that it’s a good idea to duplicate your artwork. Once you group a bunch of shapes, they all get pulled into one layer, which makes it difficult to change down the road.

Step 13

Highlight all the shapes and strokes in one frame and group them (Command + G). Next, draw a box over the top of that group. Below you can see I changed the transparency of that box so I could see the artwork underneath. Select your grouped artwork and the shape you drew over it, then make them into a mask (Command + 7).

Final Image

The mask will crop out all the overlying shapes and give the panel a nice clean edge. Then you can add a border to it by drawing another square over the artwork and adding one of the brushes to the stroke.

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Vector Face

http://revtwt.com/index.php?id=67984
http://cli.gs/zsJnm


Vector Face

by Eugene Spearance

“I’ve used Xara as the basic vector editor 5 or 6 years. Before Xara I used Corel, but I was disappointed with it. Xara has impressed me with the ease and speed in work.”


Fishy Gone

by Bob Hahn

“All my drawings, if they’re done on the computer, there done in Xara Xtreme. What Xara has been able to do for me, is make my drawing pop. To be able to color the drawings how you want – better than you thought – make edits easily and at any time is the greatest. Drawing on the computer doesn’t have to be difficult and Xara Xtreme proves that.”


Rostropovich

by Valery Kouleshov

Valery is a commercial artist living near Moscow who has been using Xara since 1996, a former Grand Prize winner in the Corel World Design Contest (using CorelXARA, of course!).


Plane Fly

by Nancy Griffi

“While playing computer games, I became interested in the graphics needed to develop the gaming world. This led me eventually to Xara Xtreme, my favorite graphics tool.”


Snail with spectacles

by Derek Cooper

“Xara Xtreme now forms the mainstay of my deliberately very limited tool box and I am able to earn a satisfactory living using little else. Whether I am designing fairly pedestrian office stationary or flyers, producing a web site or illustrations, it’s Xara Xtreme that I use to do it.”


Link

Graphics Software by Xara

Xara Designer Pro 6 New Features

Xara Xtreme at the TalkGraphics forums

Xara demostraction video

Tutorials for Xara Xtreme

Xara Gallery

Create Cartoon Packaging with Colorful Characters – Vector Premium Tutorial

Posted: 18 Nov 2010 05:00 AM PST


Today, we have another Vector Premium tutorial exclusively available to Premium members. If you want to learn how to create a colorful character packaging branded with cartoon charters, then we have an awesome tutorial for you. You’ll learn learn how to create exciting designs that children jump up and down for, along with numerous tips along the way.


This Premium Tutorial is Filled with Creative Tips

Learn how to take colorful character designs, vivid fruit vectors, and flowing elements to construct a packaging design aimed at kids. Kids love exciting, colorful, and super-happy designs, and we want to deliver on this. Follow along with the creation of this packaging design, and learn to develop a concept that fits market expectations and the client brief. Along the way you’ve learned some helpful hints and tips as well as a thorough process.


Professional and Detailed Instructions Inside

Plus members can Log in and Download! If you’re not a member, you can of course join today! You can view some key images from this tutorial below.

3
7h
8a

ITech News Net

Telstra T-Touch Tab Android Tablet

Posted: 14 Nov 2010 11:50 PM PST

Telstra T-Touch Tab Android Tablet 1

While Optus offers the My Tab, another Australian carrier Telstra launches the T-Touch Tab Android tablet, which is actually a rebranded Huawei S7. The 7-inch T-Touch Tab runs Android 2.1. It has a 2 Megapixel main camera with video recording and a front camera.

Telstra T-Touch Tab Android Tablet

The T-Touch Tab supports GPS and WiFi connectivity. It supports microSD/SDHC memory cards and comes with a 2GB card. The tablet is available for AU$299.

[telstra]

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Sanyo ICR-PS515RM Xacti Sound Recorder with 3-WAY Rotation Microphone

Posted: 14 Nov 2010 10:05 PM PST

Sanyo ICR-PS515RM Xacti Sound Recorder with 3-WAY Rotation Microphone on hand

In addition to the ICR-PS401RM, Sanyo also brings a more advanced Xacti Sound Recorder, the ICR-PS515RM. It has a 3-WAY X-Y rotation microphone with low-frequency compensation, for high-quality sound recording. The device records in WAV and MP3 formats.

Sanyo ICR-PS515RM Xacti Sound Recorder with 3-WAY Rotation Microphone

Sanyo’s ICR-PS515RM linear PCM recorder supports playback of WAV, MP3, WMA files. It has 8GB internal memory and supports microSD/SDHC for expansion. It uses one AAA battery. Sanyo will release the ICR-PS515RM on 28 November.

Sanyo ICR-PS515RM Xacti Sound Recorder with 3-WAY Rotation Microphone 1

[sanyo]

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Sanyo ICR-PS401RM Xacti Sound Recorder

Posted: 14 Nov 2010 09:42 PM PST

Sanyo ICR-PS401RM Xacti Sound Recorder on hand

Sanyo announced a new digital audio recorder, the ICR-PS401RM Xacti Sound Recorder, for Japan. The new linear PCM recorder is available in white and pink colors. It features adjustable noise sensitivity “with a newly developed high-performance stereo microphone”, a LCD display and 4GB internal memory.

The Sanyo ICR-PS401RM can record in linear PCM (up to 48kHz) and MP3 (up to 320kbps) formats. It supports playback of WAV, MP3, WMA audio files. The Xacti Sound Recorder supports microSD/SDHC cards and has USB 2.0 port for PC connection.

Sanyo’s ICR-PS401RM Xacti Sound Recorder will be released on 26 November.

Sanyo ICR-PS401RM Xacti Sound Recorder

Sanyo ICR-PS401RM Xacti Sound Recorder microphone

[sanyo]

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iGo UP-2020 Pocket Projector

Posted: 14 Nov 2010 09:22 PM PST

iGo UP-2020 Pocket Projector on hand

iGo, maker of portable battery charger, introduces the UP-2020 palm-sized pocket projector based on DLP display technology. iGo’s pico projector features 854×480 native resolution and is able to project a viewable screen up to 70 inches. It has 20 ANSI lumens and LED light source with up to 20,000 hours of life.

The iGo UP-2020, like many pico projectors, has built-in media playback function. It supports MP4, JPG and BMP files. The  UP-2020 has microSD card slot, micro USB port and built-in 0.5W speaker. It offers composite video, VGA and mini HDMI inputs.

The iGo UP-2020 Pocket Projector is available at Amazon for $349.99.

iGo UP-2020 Pocket Projector 1

iGo UP-2020 Pocket Projector

[igo]

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IOGear GKM571R and GKM581R Wireless Keyboards for HTPC

Posted: 14 Nov 2010 09:06 PM PST

IOGear GKM571R Wireless Keyboard for HTPC

IOGear GKM571R

IOGear launches two new 2.4GHz wireless keyboards with built-in mouse functionality, the palm-sized GKM571R with LED backlight, and the larger GKM581R ergonomically designed for on-lap productivity. Both of them are ideal for use with your HTPC. These keyboards use 2.4GHz wireless technology and features built-in left and right mouse buttons and an optical trackball with 400, 800 or 1200 DPI selections for scrolling directly from the keyboard.

IOGEAR GKM581R Wireless Keyboard for HTPC

IOGear GKM581R

The IOGear GKM571R is designed to fit in one hand and comes with an auto on/off lid that provides protection for the keyboard. It has LED backlight that allows for use in a dark room. The GKM581R is an all-in-one keyboard is designed with a slip resistant rubber bottom and contoured form to sit comfortably on laps of all shapes and sizes.

The IOGear GKM571R and GKM581R are priced at $99.95 and $89.95.

[hothardware]

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AAXA M2 Micro Projector

Posted: 14 Nov 2010 07:28 PM PST

AAXA M2 Micro Projector 1

AAXA Technologies launches the follow-up to the M1 series, the new M2 Micro Projector that is the world’s first XGA micro projector. The ultra compact multimedia projector can produce images up to 100-inch and features Vibrant Color technology for up to 110 lumens brightness and deep colors for rich viewing experience.

AAXA M2 Micro Projector tripod remote

Based on LCoS technology, the M2 offers 1024×768 XGA resolution, 2000:1 contrast ratio and Luminus PT-39 PhlatLight LEDs for backlighting. The M2 micro projector supports direct playback of MP4, AVI, WMV, SMV video, MP3, WMA, OGG, WAV audio, and BMP, JPG, GIF images and TXT files. The device has 1GB internal memory and supports microSD/SDHC memory card. There is also mini USB connector.

The AAXA M2 offers VGA, Composite AV and HDMI inputs, as well as 3.5mm headphones output. The M2 costs $369. It comes with a remote control and a tripod.

AAXA M2 Micro Projector side

AAXA M2 Micro Projector iphone cable

[aaxa]

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AUO Solar-powered Touch Keyboard for Notebook



IK Multimedia iKlip Microphone Stand Adapter for iPad

Posted: 05 Nov 2010 02:06 AM PDT

IK Multimedia iKlip Microphone Stand Adapter for iPad 2

IK Multimedia launches the iKlip, a universal multi-angle lightweight microphone stand adapter for iPad. The adapter allows music performers to use their iPad on stage for live performance or basically in any live settings such studio, school.

IK Multimedia iKlip Microphone Stand Adapter for iPad 3

the iKlip has a multi-angle adjustable design that lets users securely position iPad for optimal viewing and accessibility, It is constructed from dense thermoplastic molded components for extreme durability and is made in Italy. The iKlip costs $39.99.

IK Multimedia iKlip Microphone Stand Adapter for iPad 1

IK Multimedia iKlip Microphone Stand Adapter for iPad

[ikmultimedia]

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Jawbone JAMBOX Portable Bluetooth Speaker

Posted: 05 Nov 2010 01:44 AM PDT

Jawbone JAMBOX Portable Bluetooth Speaker on hand

Aliph, the company famous for its Jawbone Bluetooth headsets, has just released the Jawbone JAMBOX, a portable wireless Bluetooth speaker. The speaker packs a pair of highly powerful acoustic drivers and passive bass radiator, offering 85dB at 0.5m output level and 60 Hz – 20 kHz frequency response. The JAMBOX has a stainless steel construction and industrial-weight molded rubber casing, and a stylish, fashionable design.

Jawbone JAMBOX Portable Bluetooth Speaker colors

The JAMBOX use Bluetooth 2.1+EDR technology with A2DP, Hands-free and Headset profiles. It can sync with Jawbone’s MyTALK online platform for downloading apps, software upgrades, and the latest features. Its built-in microphone lets you to share conference calls anywhere. In addition to Bluetooth, the JAMBOX also provide 3.5mm input jack for connecting other audio sources.

The Jawbone JAMBOX Bluetooth speaker comes in Blue Wave, Black Diamond, Grey Hex and Red Dot. It will be available on 16 November at Apple Online Store and BestBuy.

Jawbone JAMBOX Portable Bluetooth Speaker black

Jawbone JAMBOX Portable Bluetooth Speaker red

Jawbone JAMBOX Portable Bluetooth Speaker blue

[aliph]

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ViewSonic VG2436wm-LED and VG2236wm-LED Eco-Friendly LED Displays

Posted: 05 Nov 2010 01:05 AM PDT

ViewSonic VG2436wm-LED and VG2236wm-LED Eco-Friendly LED Displays

Viewsonic has just launches the VG36-LED Series environmentally friendly LED monitors to further its commitment to smarter, greener computing. Two models are available, the 24-inch VG2436wm-LED and the 22-inch VG2236wm-LED, both with a slim bezel profile. These LED-backlit displays feature Full HD 1920×1080 resolution and a 20,000,000:1 MEGA Contrast ratio.

The VG2436wm-LED and VG2236wm-LED comes with stand with 90-degree pivot, height adjustment of up to 5.4-inch, 360-degree swivel and tilt, and are VESA ready. ViewSonic’s monitors have Energy Star and EPEAT Gold certifications and offer an energy savings of up to 50%.

The ViewSonic VG2436wm-LED is available for $266 and VG2236wm-LED for $217.99.

[viewsonic]

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Armour Home Q2 – The World’s Easiest To Use Internet Radio

Posted: 05 Nov 2010 12:44 AM PDT

Armour Q2 - The World's Easiest To Use Internet Radio

Armour Home, a UK company, introduces the Q2 that is said to be the World’s Easiest To Use Internet Radio. Though there are thousands of Internet radio station, Armour believes that user tend to stick to their favourite two or three. With this idea in mind, users can select and program four favorite stations to the Q2, by connecting the Q2 to their PC or Mac computers. Of course, you can change the stations you want by connecting the Q2 to PC/Mac again.

The compact 10cm cube virtually no buttons, no display and no knobs. Simply turn it on and tilt the front upwards to increase the volume. To decrease volume, just tilt the cube forward. To change to another of your four favourite stations, simply tip the cube onto another of its four sides. To turn it off, just tilt it onto its front, the Q2 at first mutes and then, if not moved for several minutes, goes into standby to conserve its rechargeable battery. A single charge offers 8 hours of internet ratio.

Armour Home’s Q2 is available in white, black, lime, pink and blue. Each Q2 is finished with a soft touch feel with a contrasting high gloss front bezel and matching speaker grille. The price is GBP90.

[slashgear]

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ck Calvin Klein ck3D 3D Sunglasses

Posted: 05 Nov 2010 12:04 AM PDT

ck Calvin Klein ck3D 3D Sunglasses

Following Gucci and Oakley, here comes ck Calvin Klein. The famous fashion brand has just announced its ck3D 3D sunglasses based on Marchon3D’s M3D technology, which is the only curved 3D lens on the market that is RealD certified. The ck3G features the M3D circular-polarized lens technology to provide the best possible 3D viewing experience, and photocromic capability for transitioning from indoor 3D glasses to outdoor UVA/UVB/UVC protected sunglasses, allowing users to wear their glasses indoors and outdoors.

“With Marchon3D’s M3D technology and ck Calvin Klein Eyewear’s sleek, fashion-forward design, we are providing consumers the best 3D-enabled sunglass on the market,” said Claudio Gottardi, President of Marchon and CEO of Marchon International.

ck Calvin Klein’s 3D sunglasses will be available in December for $180.

[prnewswire]

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ActiveMP Gold Bullet USB Flash Drive

Posted: 04 Nov 2010 11:50 PM PDT

ActiveMP Gold Bullet USB Flash Drive keyring

ActiveMP Gold Bullet USB Flash Drive

Active Media Products launches a new gold bullet-shaped USB flash drive with a rugged aluminum case. Comes in the shape of a 50-caliber bullet, the waterproof drive comes with a water-tight seal that will shield your data from the elements. The gold bullet drive includes steel keychain and clip for attaching the drive to a backpack or keyring.

Available in gold color only, ActiveMP’s bullet drive has 4GB of 8GB storage capacities.

Models:

  • R4G-BULLET1 – 4GB – $12.45
  • R8G-BULLET1 – 8GB – $21.95
[activemp]

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iHome iB24 Noise Isolating Metal Earphones

Posted: 04 Nov 2010 11:31 PM PDT

iHome iB24 Noise Isolating Metal Earphones

iHome launches the iB24 noise isolating metal in-ear earphones with in-line remote control and microphone for use with iPod, iPad and iPhone. The in-line remote with microphone lets you answer and end calls, controls volume, play/pause, track selection, even voice commands for compatible iPod, iPhone and iPad models.

iHome iB24 comes with three sizes of detachable, soft-yet-durable ear cushions to ensure proper fit for reduced background noise and a travel pouch.

[ihome]

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AT&T Samsung Focus Coming on 8 November

Posted: 04 Nov 2010 09:16 PM PDT

AT&T Samsung Focus SGH-I917 Windows Phone 7 Coming on 8 November

AT&T is going to release the Samsung Focus (SGH-I917) smartphone on 8 November. The Focus is a phone running the newest Microsoft Windows Phone 7 OS. The price is $199.99, with a 2-year contract after rebate of course. The phone supports tri-band UMTS/HSDPA 3G and quad-band GSM/EDGE networks.

The Samsung Focus comesw ith a 4-inch Super AMOLED touchscreen, a 5 Megapixel camera with HD video recording, auto focus and flash, GPS support with AT&T Navigator, Bluetooth and WiFi connectivity. The phone has 8GB internal memory and supports up to 32GB microSD/SDHC.

Buy from Amazon Wireless.

[businesswire]

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Wi-Ex zBoost Metro YX540 Cellphone Signal Booster

Posted: 04 Nov 2010 08:08 PM PDT

Vectortuts+ Updates - Using Stock References in the Creation of Vector Art

http://vector.tutsplus.com)" target="_blank" style="color: #888; font-size: 22px; font-family: Arial, Helvetica, sans-serif; font-weight: normal; text-decoration: none;">Vectortuts+ Updates - Using Stock References in the Creation of Vector Art

Link to Vectortuts+

Using Stock References in the Creation of Vector Art

Posted: 22 Oct 2010 06:55 AM PDT


Historically, artists have used live models and landscapes as a base for their work. In the digital age, stock photos are easily accessible and widely used in all forms of art and vector art is no exception. In this article, we’ll look at how useful stock is to the vector artist.


Introduction

Stock photos can be used for a variety of reasons ranging from being the source of inspiration for a piece through to help with portraying an element of an illustration more accurately.

As a stock user, I mainly use stock to help with drawing anatomy and portraits. I manipulate stock images and then use the result as a reference for my vector art. Of course this is not the reason for all to use stock.


The Stock Usage “Rules”

Wherever you get your stock from, there are several things to take into consideration. The most important thing you must do is to check the rules of any stock image:

  • Are you able to use the stock for commercial purposes?
  • Do you need to notify the stock artist/company that you’ve used their stock?
  • Are there any manipulation limitations?
  • Are you limited to where you can display your work? Offline? Online?
  • Do you need to credit the stock artist wherever you post your work?

From personal experience, I’ve previously used stock that has included children and seen some common sense restrictions of no sexual themes and some limiting the use of animal stock to no gore.

The majority of stock websites and communities will have these conditions listed on the stock page or will have a link directly to the stock terms and conditions. It’s vital for any professional or hobbyist to follow these and to respect the wishes of the stock artist.

If in doubt, try to contact the stock artist or site for further clarification.


Picking Your Stock

When choosing your stock, you may want to consider several qualities of it:

  • Resolution: You may be using it with an infinitely scalable format, but with a high resolution stock image you’ll get all the little details that could give your work the edge.
  • Lighting: Is the subject/object well lit? Is it cast in shadow that it distorts the texture or even hides elements, specifically any crucial elements of the reference?
  • Originality: If you’re using the stock image for an artistic purpose, then have you seen that specific stock image referenced before? Would you feel comfortable with others possibly comparing your work to another artists work?

What do you think people should consider when looking stock hunting?


Artists and Stock Usage

I asked some skilled vector artists about their experiences with stock and any advice they would give others on using stock.


Non Cadenza by Jared Nickerson aka J3Concepts

Jared used a fantastic stock image by TwiggXstock as inspiration for Non Cadenza.

He tells us:

I want to say that I can only speak for my personal illustration style and how I personally use stock. I can’t give advice to anyone doing photo manipulation, etc.

Q What benefits do you see in using stock for your work?

In my case, I’m not the best at anatomy, so using stock for the human form is essential to creating realistic human illustrations.

Q When using stock, what is your basic process?

I usually draw out rough shapes of each individual object, then I start to fill in details like hair, lines in the skin, facial features, eye details, then shading and detailing, finally colouring. The stock photo is only used in the initial shaping process and then again for shading.

Q Do you hunt out stock as inspiration?

I wouldn’t say as inspiration. I usually get the initial idea and then I hunt out stock to suit my needs. Occasionally, I will find a photo that I really want to work with, as in the case of “Life is Nothing without Love.

Q Do you seek stock for a specific element in your work?

I usually only use stock for the human form.

Q Do you alter the stock before using it?

I never alter stock before using it. Because I am redrawing the image, there is no need for pre-alteration.

Q What advice do you give others who wish to use stock references in their work?

Remember that stock should serve as reference only, rarely as a key element.

Q Are there things they should avoid?

I think you should avoid stock that does all the work for you. You should always use your imagination and create something in your own style.

Q Are there things they should look out for?

Be on the lookout for high-res images, but if a photo that you really want to use isn’t high res, don’t let that discourage you. If you are only using the image for inspiration, and you have a good eye, you can fill in the gaps on your own.


Grave Full of Secrets by Kat aka Turp

Kat used a fantastic stock image by Odessa11stock, unfortunately the original image is no longer available.

She tells us:

Q What benefits do you see in using stock for your work?

I’ve never been a portrait artist, my style is a lot more cartoonish, so it’s given me the ability to combine the realistic proportions of a photo with my style and come up with something completely new.

Q When using stock, what is your basic process? Do you hunt out stock as inspiration? Do you seek stock for a specific element in your work? Do you alter the stock before using it?

My vectoring style started out based entirely off of stock photography I was inspired by and I’d spend hours looking. The older I get, the more I just use it as a reference for poses and hands so the hunt is a lot more specific. And other than cutting the pictures out of their backgrounds and placing them, I leave the stock as is, colour schemes and everything usually come to me once the picture is done.

Q What advice do you give others who wish to use stock references in their work? Are there things they should avoid? Are there things they should look out for?

It takes skill to make realistic pictures, but it takes talent to create something that wasn’t there. Never let the stock photo limit your creativity, you should always be trying to do something different. And watch out for grainy photos! I dunno about you but they drive my eyes crazy when I zoom in.


er.. heimlich please? by RD aka duCkieasdfasdf

RD used a fantastic stock image by NikxStock.

He tells us:

Q What benefits do you see in using stock for your work?

The main benefit I see in using stocks is that they provide so many different approaches and ideas to what you could use them for. It always gives me a way to experiment around expressions and poses. Not to mention, my drawing skills have improved 0% since the third grade, so I don’t have to worry about the correct shape/anatomy/proportions when using stock.

Q When using stock, what is your basic process? Do you hunt out stock as inspiration? Do you seek stock for a specific element in your work? Do you alter the stock before using it?

The first step for me is always laying out the lines since I am in fact, a line art whore. Then, I block in the bases and shades; this is where I tend to stop using the stock as a reference and start using my imagination. Finally, I fix up the colors and curves. That’s basically my process in a nutshell. Whenever I see an awesome stock with some solid lines and curves, I either jump right on it or save it for later. There is still a huge line of stocks on my computer waiting to get ravaged by my pen tool. I usually resize the stocks before I start working so it’s not too large or too small.

Q What advice do you give others who wish to use stock references in their work? Are there things they should avoid? Are there things they should look out for?

Some clichéd advice I could give is to be creative and to have fun. Each time you are fabricating your next magnificent vector/vexel using a stock, try to depend on the stock less and less. “A carbon copy” of a stock (which I am guilty of doing) can really limit your creativity and imagination! Although, I wouldn’t like to tell anyone not do something, after all, it is your own art.


CRAZY FOR VECTOR IV by Orlando Aquije A. aka AtixVector

Orlando used a fantastic stock image by VeeStock.

He tells us:

Q What benefits do you see in using stock for your work?

Mainly, that it can save you a lot of time, because it’s a part of the creative process that someone else already did for you. Either for reference or inspiration, it will always be very useful for materializing an idea and a great aid for going from scratch to the final job.

Q When using stock, what is your basic process? Do you hunt out stock as inspiration? Do you seek stock for a specific element in your work? Do you alter the stock before using it?

It depends on the work and what you have in mind. If it’s a personal project and you don’t know where to begin, picking stock may be a good idea to get started, also it’s great for inspiration. If you already got the idea, finding the right stock for reference is a blessing. Sometimes I have to alter the image to get what I want, sometimes it seems that everything in the piece was made just for my needs. I don’t have a basic process for that. Each project demands a different way of using stock.

Q What advice do you give others who wish to use stock references in their work? Are there things they should avoid? Are there things they should look out for?

It’s important to understand that stock is just a resource, and that the final outcome of your work should communicate something with your own style and your own way of doing things. You can make a carbon copy of the image that you used as a reference, but that does not have much value or significance. We must try to make a difference between our work and the work of many others who will use the same image. People who share stock in communities like DeviantArt, expect from you to do something interesting with their work, and that’s their main reward.


A Bored Stiff by Joey aka CopperThistle

Joey used a fantastic stock image by Bananered.

He tells us:

Q What benefits do you see in using stock for your work?

I personally love the community aspect of it. 99% of the stock images I use for reference in my illustrations are found on deviantART. I just feel like it’s this exchange between artists that keeps us all going. I honestly believe the only people that can truly understand our lives as artists are other artists… This may spill over into other aspects of creativity, but I can’t sit down and explain my processes and mindset to say, an accountant. It just doesn’t work that way. I’m just really appreciative that people are willing to share themselves with the art community in this way.

Q When using stock, what is your basic process? Do you hunt out stock as inspiration? Do you seek stock for a specific element in your work? Do you alter the stock before using it?

It really depends on the piece. Most of the time, I will have a rough visual in mind or sketched out, and I will try to find an image that would work best with it. Other times, I’m just looking for something interesting to draw reference from and I will do the random digging around. It gets a little shady sometimes at the workplace, where I might stumble across a naked chick in bondage and saran wrap, but whatever. That’s why I’m in a remote corner of the office!

Q What advice do you give others who wish to use stock references in their work? Are there things they should avoid? Are there things they should look out for?

Not really, specifically anyway… It all depends on what you’re trying to achieve. I personally like as high a resolution as possible when finding images; It helps me to work out all the little details which helps breathe a little more life into the piece. I would also encourage people not to work from reference verbatim.

Again, this is a personal preference, but I feel in order to truly take ownership over your work, you have to put at least a little of your personal style and flare into it. I’ve seen a millions gradient mesh jobs that look exactly like the reference photo used. On one side, it’s amazing that it could be replicated in such a way, but on the other side, I always ask “Well, what was the point?”, you know? I love to be able to just glance at a piece, and say “oh yeah, that’s such-and-such’s work.” I love personality in art.”


Hot by Cristiano Siqueria aka CrisVector

Cris used a fantastic stock image by LockStock.

He tells us:

Q What benefits do you see in using stock for your work?

Well, I can’t simply remember all details of a face or the human body without references. Also, the human body and face have lots of details that help to make the drawing more expressive and true. There’s so many combinations of expressions, muscles, skin toning and each of these combinations tells a history. What I try is to get one of these genuine expressions and give it another feeling, with my work. Using a stock photo helps me to save a bit more of time to get the perfect expression and anatomy too.

Q When using stock, what is your basic process? Do you hunt out stock as inspiration? Do you seek stock for a specific element in your work? Do you alter the stock before using it?

First, I need to say there’s a difference between using a stock and reference pictures. When I want to use a stock photo, I’m interested by the photo itself, there’s something in the original photo that caught my eye and makes me think about a good work. Sometimes I use reference photos and, for this process, I use lots of photos to do draw a single object.

So, back to the question, I got a stock photo as inspiration, yes. And, as I said, I like to work with the stock photo on its original look, using most of the original picture’s appearance. I try to get the information and improve it adding elements or even a technique that helps to keep telling the history that the original photo has started. Sometimes, in the final work, we can see a very different image, but for me it’s just an improvement from what I’ve seen.

Q What advice do you give others who wish to use stock references in their work? Are there things they should avoid? Are there things they should look out for?

The first advice is ask for authorization first :) It’s not polite to use stock references without asking first to the photo owner or model if they authorize the use. With the authorization, it’s good to not just copy the image with a different technique, the good thing is to add some artistic view to the original picture, make it more interesting, improve the original history that picture tells. Unless, of course, the new work is just an exercise of technique. I like to consider the stock photo as a static model. I have all the basic information about shading, light, anatomy, intentions and I can build my work under this basis.


Conclusion

Stock can be a great resource to assist and inspire you. Experimenting with a variety of techniques and styles can help you transform a stock image into a piece of art.

I’m going to leave you with some great words from Kat, which are a great way to look at stock usage:

It takes skill to make realistic pictures, but it takes talent to create something that wasn’t there.

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CTL 2goPad SL10 Multitouch Tablet PC


ArcadeDock turns Lenovo Notebook into desktop arcade

Posted: 15 Oct 2010 03:55 AM PDT

ArcodeDock laptop dock 1

Modder Dean Liou has been invited by Lenovo to create something for Lenovo laptop. The guy has created the ArcadeDock laptop dock, which basically holds an IdeaPad Y560 laptop and turns it into a retro-style gaming arcade.

You can see more pictures and video of the ArcadeDock after the break:

ArcodeDock laptop dock 4

ArcodeDock laptop dock 3

ArcodeDock laptop dock 2

ArcodeDock laptop dock


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ViewSonic V3D241wm-LED 3D-Capable Full HD LED Display

Posted: 15 Oct 2010 03:20 AM PDT

ViewSonic V3D241wm-LED 3D-Capable Full HD LED Display
ViewSonic Europe launches the new V3D241wm-LED, a 24-inch 3D-capable LED display with a 120Hz refresh rate. The display features Full HD 1920×1080 resolution, 300cd/m2 brightness, 20,000,000 dynamic contrast ratio, 2ms G-T-G response time and 170/160-degree viewing angle.

The ViewSonic V3D241wm-LED comes with built0in 2Wx2 stereo speaker with SRS Premium Sound enhancement. It provides DVI-D, HDMI, D-sub inputs and a USB type-B port for connecting the included active 3D glasses.

[viewsonic]

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Siemens miniTek connects gedgets with hearing instruments

Posted: 15 Oct 2010 02:52 AM PDT

Siemens miniTek connects gedgets with hearing instruments

Siemens introduces the miniTek, a compact, palm-sized devices that syncs all your gadgets with hearing instruments. It serves as an automatic streamer as well as a remote control. The device can connect to multiple devices simultaneously.

The Siemens miniTek is based on Bluetooth technology and communicates with nearly all Bluetooth devices. It stream audio signals to both ears in true stereo and works with all Siemens wireless hearing instruments.

[siemens][engadget]

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SteelSeries Medal of Honor Gaming Peripherals

Posted: 15 Oct 2010 02:09 AM PDT

SteelSeries Medal of Honor Gaming Peripherals

SteelSeries introduces its line of Medal of Honor gaming peripherals, including 6Gv2 mechanical keyboard, Shift keyboard bundle, Shift Medal of Honor keyset, Xai mouse and Qck mouse pad as well as the 5Hv2 gaming headset and Spectrum 5xb headset for XBox 360.

All these Medal of Honor peripherals are themed by this first person shooting game. The price is $99.99 for the Medal of Honor 6Gv2 keyboard and Shift keyboard bundle; $24.99 for the Shift keyset, $79.99 for Xai mouse, and $14.99 Qck mousepad.

[steelseries]

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SteelSeries Cataclysm WoW MMO Gaming Mouse

Posted: 14 Oct 2010 11:47 PM PDT

SteelSeries Cataclysm WoW MMO Gaming Mouse 1

SteelSeries has partnered with Blizzard Entertainment to create the new World of Warcraft: Cataclysm MMO gaming mouse, following the original WoW MMO mouse. The ergonomically designed mouse features an intuitive 14-button layout. The 14 buttons can be programed with more than 130 preset game commands and custom macros.

SteelSeries Cataclysm WoW MMO Gaming Mouse

The Cataclysm has 16-million color illumination options, 4 pulsation levels, the ability to save up to 10 character-linked profiles as well. It features 11,750 frames per second, 150 inches per second. It is compatible with Mac and PC. The price is $99.99.


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Zibra Open It! Package Opener

Posted: 14 Oct 2010 10:40 PM PDT

Zibra Open It! Package Opener

Holiday season is coming and you will receive some gadgets and electronic devices with a really-hard-to-open packaging. To make your life easier and reduce the amount of package opening-related injuries, a company called Zibra introduces the Open It! package opener.

The green in color Open It! has an ergo-design to provide left-handed compatibility, patented angular jaws that keep your hands free from all sharp plastic edges. It features five useful tools including a cutting jaw, steel blade, slicer, removable screwdriver and bottle cap opener. The new green Zibra Open It! is priced at $9.99 (original orange version at Amazon for $9.91).

  • Cut It: Long cutting jaws cut quickly through sealed clamshell packaging
  • Snip It: Hardened, precision ground steel blades snip through zip ties and twist ties
  • Slice It: Slices CDs and DVDs and the auto-retract system prevents blade from being exposed when not in use
  • Unscrew It: Removable screwdriver for easy use and convenient storage
  • Pop It: Bottle cap opener is cleverly built into jaws
[press]

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CTL 2goPad SL10 Multitouch Tablet PC

Posted: 14 Oct 2010 10:08 PM PDT

CTL 2goPad SL10 Multitouch Tablet PC

Thanks to the iPad, the slate style tablet PC is now more popular and more new models are coming out, including the 2goPad SL10 from CTL, the company that sells Classmate PC. Powered by Intel Atom N450 processor, the 2goPad has 2GB of DDR2 memory, integrated graphics and a 250GB hard drive.

The 2goPad has a 10.1-inch LED-backlit capactive multitouch screen. It supports WiFi 802.11b/g/n and Bluetooth. The slate PC also has 1.3 Megapixel webcam, microSD card reader, mini VGA output with adapter. It gets a 4-cell battery for up to 5 hours of use.

The CTL 2goPad SL10 is priced at $499.

CTL 2goPad SL10 Multitouch Tablet PC 2

CTL 2goPad SL10 Multitouch Tablet PC 1

[ctl]

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Roku HD, XD and XDS HD Streaming Players

Posted: 14 Oct 2010 08:54 PM PDT

Roku HD, XD and XDS HD Streaming Players

Roku releases its new line of HD streaming players, the Roku HD with 720p, the Roku XD with 1080p and WiFi-N and the top-of-the-line XDS. All these Roku players connects to the internet and deliver over 100,000 movies and TV shows from Hulu, Netflix and Amazon Video On Demand,  live and on-demand sports from MLB.TV; music from Pandora, MP3tunes, MOG, and RadioTime; photo and video sharing from Flickr and Facebook.

Roku HD HD Streaming Player

The entry-level Roku HD ($59.99) streams video in up to 720p resolution and features built-in support for Ethernet and WiFi 802.11b/g connectivity. It offers HDMI and composite output. The Roku XD adds support for WiFi 802.11n for extended range and faster speed, while the Ruku XDS sports dual-band wireless technology, component output, optical audio output and a USB port for direct playback of media files.

The XD ($79.99) and XDS ($99.99) provides 1080p Full HD output via HDMI and includes Instant Replay utton on the remote, enabling the viewer to instantly skip back in 10 second increments without having to wait for a rebuffering delay.

You can find all Roku HD players at Amazon.com.

Roku XD HD Streaming Player

Roku XDS HD Streaming Player

[roku][roku PDF]

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ONN OPad N2 Android Tablet

Posted: 14 Oct 2010 08:39 PM PDT

ONN OPad N2 Android Tablet

Samsung’s Galaxy Tab is probably the best and the most expensive Android tablet, at least at this moment. If you are looking for a cheaper option, take a look at this OPad N2 from Chinese firm ONN. The OPad comes with a 7-inch 800×480 touchscreen and a trackball. It sports a 600MHz ARM9 processor and runs Android 2.1 OS.

ONN OPad N2 Android Tablet 1

The OPad includes WiFi, USB port, built-in G-sensor, and microSD/SDHC slot. Thanks to USB port, users can add 3G USB dongle for mobile broadband connectivity.  No words yet on availability.

[zol]

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Nemoptic unveils an OLED coupled with a Bistable Nematic LCD display


Nemoptic unveils an OLED coupled with a Bistable Nematic LCD display

Posted: 10 Oct 2010 06:04 AM PDT

Nemoptic has developed the world's first display that combines a color OLED with a monochrome Bistable Nematic LCD (Binem). The idea is that you can choose whether you want to have an OLED displays, or a e-paper like display, depending on the application and lighting condition (this somewhat reminds us of Pixel-Qi displays).

A Binem display, which is patented by Nemoptic offers the optical performance of a normal Nematic display but is still retains the image even without any power (i.e. it is bistable, like e-paper). Nemoptic displays are suitable for e-readers and other applications. Nemoptic claims that their displays offer a very high reflectance, a good contrast and good colors. They can also be made on flexible substrates - which means that the OLED/Binem display can probably be made flexible, too.

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How To Trace a Sketch with a Vintage Comic Style

Posted: 27 Aug 2010 05:00 AM PDT


You can find the vintage comic style in newspapers, magazines, and in animation. In this tutorial you will learn several techniques for tracing a sketch, including how to make custom brushes, how to combine shapes and brushes and how to combine multiple brushes. You will also learn how to simulate shadows with a hatching technique.


Step 1

Let’s begin with the creation of the sketch and place it on the artboard (File > Place). Pay attention to the lines and make sure they have variable widths. Lock the layer with the sketch in order not to move it during tracing.


Step 2

Let’s get down to tracing the contours. Create a new layer over that one with the sketch, the picture is to be traced in this new layer. It’s easy to create brushes for the stroke with an ellipse. Take the Ellipse Tool (L) and create an ellipse. The height of the ellipse will correspond to the maximal width of the stroke. You can define the height value in the Control Settings.


Step 3

A drop-like brush is the preferred shape for the stroke. Make a form out of the ellipse similar to the shape below. Once you’ve made the shape, drag it into the Brushes palette and save the brush as an Art Brush.


Step 4

Here are a few tips that will make your work easier.

  1. Choose the brush color different from that of the sketch. I chose red color. Use the same color for the stroke, when you work with the Pen Tool (P).
  2. Set the Keyboard Increments to 0,25 px. This will help you move the points of the contour very accurately. Jump to Edit > Preferences > General to do this
  3. Set the color of the layer, in which you work, so that it differs from the color of the sketch and the brushes. It will help you differentiate all the secondary elements of the contour: points, lines, handles. I chose green. To set the color double-click the layer in Layers Palette and select the color.

Step 5

Let’s get down to tracing. Take the Pen Tool (P), create the curved segments and apply the brushes to them.

Note: Often the direction of the brush doesn’t coincide with what you need. It’s easy to correct. Take the Pen Tool (P) and click on the anchor point, the direction of the brush will change. See below for reference.


Step 6

You can change the width of the brush by changing the Weight value in the Stroke palette.


Step 7

Examine the form of the lines your tracing and create the necessary forms for the brushes.


Step 8

Select the created lines and jump to Object > Expand Appearance and click Unite in Pathfinder Palette. Here you get some form. We’ll add all following elements to this form, the result will be a single form that makes up the image.


Step 9

It’s not always possible to create a brush that will reflect the sketch’s lines. In this case we can combine shapes, created with the help of the Pen Tool (P) and simple geometric shapes.


Step 10

Let’s examine the technique of combining two brushes. Create the ear contour with the help of the Pen Tool (P). Now take the Scissors Tool (C) and cut the contour into two parts. Make two brushes as shown in the picture below.

Apply the created brushes to each part of the contour. Select two parts of the contour and jump to Object > Expand Appearance and click Unite in the Pathfinder palette. Delete unnecessary anchor points.


Step 11

Let’s consider one more way of stroke creation with a variable width. Take the Pen Tool (P) and make the curve shown in the picture below.

Copy the line and paste it front (Command + C then Command +F). Now select the line copy and move it up horizontally.

Dragging anchor points of the upper line, transform it into the form, shown in the picture below.

Close the contour with the Pen Tool (P).


Step 12

The last method of stroke creation. Take the Pen Tool (P) and create contour following the sketch. Without de-selecting the line selection, jump to Object > Expand Appearance.

Cut the contour in point 1 and 2 with the Scissors Tool (C). Select the unnecessary part of the contour with the help of the Direct Selection Tool (A) and press Delete.

Contour the lines from point 1 to point 2 with the Pen Tool (P).


Step 13

Using all the techniques demonstrated, trace the entire image.


Step 14

Tone with image with the help of hatching. Create an Art Brush by transforming the ellipse as usual.

Create a new layer below the one with the main image, but above the sketch layer, here we’ll implement hatching. Take the Line Segment Tool (Backslash), create two lines and apply the created brush to them. Without de-selecting the line selection jump to Object > Blend > Make.

The width of the lines and the number of blend steps depends on the shadow’s density in a given place. The density of the shadow can also be reflected with the help of putting the one hatch on top of another.

Don’t worry if the hatching overlays the main image.


Step 15

Select all the lines of the hatching and jump to Object > Blend > Expand and Object > Expand.

Now, without un-checking the hatching selection take the Eraser Tool and remove the hatching, overlaying the main image. It’s important to note that the layer with the main image should be locked in the Layers’ palette, otherwise we’ll remove parts of the main picture.


Step 16

Add hatching to the rest of the image, using this technique.


Step 17

Now let’s trim the image. Create a rectangle with no fill and with a stroke of any width.

Unlock all the layers and sublayers (it’s very important in this step), select all the objects (Command +A) and click the Crop button in the Pathfinder Pallet.

Implementing this operation will perform two tasks, 1. Cut the image according to the rectangle shape and 2. Cut the hatching with accordance to the shape of the image!


Conclusion

You can add a color with the Live Paint Bucket (K) to accent the caricature. You can fill the chicken’s body with a yellow color. Your image is now complete. To keep the vintage comic look, try and use as much line work and hatching as possible and only add one or two accent colors.

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Create a Glowing Neon Sign using the Appearance Palette

Posted: 13 Aug 2010 05:00 AM PDT


This tutorial shows the potential the Appearance Palette in Adobe Illustrator. We’ll be building an elaborate neon sign, utilizing the Appearance Palette to speed up the process and remove the need of drawing complex paths.

To understand what is possible with the Appearance Palette, have a look at the image below. A simple path can be turned into fairly complex vector artwork simply by applying multiple fills and effects. With this in mind, let’s get started.


Step 1

Create an artboard of 500px by 500px. Make sure you have the Appearance Palette open as we’ll be using it right away. Pick a heavy typeface of your choice and type your words at about 70pt. When you’re happy with the hierarchy, outline the letters by clicking Type > Create Outlines and then Ungroup them if necessary so each letter is independent from the rest. Remove the fill and strokes that are assigned to the letters by default. The appearance palette should show they have nothing applied to them yet.


Step 2

To start the effect, we’ll add a radial gradient to the letters, lighter in the middle, darker on the edges. (C=4 M=55 Y=70 K=0) and (C=5 M=90 Y=100 K=0). In the appearance palette, click on the empty "fill" attribute. Open the Gradient palette, and select your colors.

(Note: For clarity, my images show the letters unselected, but in order to continue adding effects, you need to keep them selected throughout the tutorial.)


Step 3

Next, select the empty "stroke" attribute in the Appearance Palette. Apply a 1pt stroke of a similar color to those in your gradient fill, (C=4.5 M=80 Y=90 K=0). With the "stroke" attribute still selected, open the Transparency Palette, set it to Multiply and 50% Opacity.

We want this stroke to be offset a bit from the edges of the letters so go to Effect > Path > Offset Path. In the options box that opens, select an offset of approximately -3 px. This dictates the stroke will be 3px away from all edges of the letters. Click OK and the new effect will be applied and be visible in the Appearance Palette. The offset can be adjusted at any time by double clicking on the Offset Path descriptor in the Appearance Palette.


Step 4

In the appearance palette, click on the drop-down menu on the side and select "Add New Stroke." With this new stroke selected in the palette, follow the same process as Step 3, only make the stroke yellow (C=5 M=30 Y=65 K=0), 0.5pt, and Offset the path by -2.25 px.


Step 5

The next step is to add a bit of dimension to the letter-forms so we’ll want to add a slight 3D edge and a shadow. This will be done by adding two additional fills of color to the letters and adding effects to each fill respectively.

First, click on the drop-down menu and select "Add New Fill." You will need to drag this fill layer to the bottom of the appearance palette so that it appears Below everything else we’ve already applied to the letters. Make the fill a bright red (C=5.5 M=100 Y=100 K=35) and then go to Effect > Distort and Transform > Transform. Under "Move," set the Vertical positioning as -2.5 px, which will cause this red fill layer to appear 2.5 px lower than the fills and strokes above it.

Create another fill layer, drag it below all of the others and apply a dark green color (C=100 M=50 Y=65 K=50). Set this fill to Multiply and give it an Opacity of 30%. Again, Move the vertical positioning down by 2.5 px like before, but this time also offset the path. Go to Effect > Path > Offset Path and set the offset to 1.5 px. You’ve just created the base of the neon letters!


Step 6

Now we’re going to create the inner neon lights. First, Lock all of the letters by selecting them and going to Object > Lock. With the Pen tool (P) draw simple paths within all of the letters, defining their basic shape.


Step 7

Select these paths and remove any fills and strokes they already have applied. In the appearance palette, start building up their glowing effect.

First, apply a 1.75pt stroke. Give it a dark orange color (C=5 M=90 Y=100 K=0) and set the stroke to Multiply. Using the same technique as before, move this stroke down by 2.5 px by going to Effect > Distort and Transform > Transform and adjusting the Vertical positioning to -2.5 px. This will serve as a slight shadow for the neon forms.

Create another stroke above. Make this one 4.5pt and set the Opacity to 20%. Set the color to a dull yellow (C=2 M=15 Y=30 K=0) This will serve as a subtle glow for the neon effect.


Step 8

We’re going to keep applying new strokes to build up the glowing effect. In the end, we’ll have 6 strokes applied to a single path.

Apply another stroke on top of the others. Make it 4.5pt thick, its color a slightly darker yellow, (C=3 M=16.5 Y=36 K=0) and set the opacity to 25%. Create another stroke above. Make this one 2.25pt and set the Opacity to 30%. Set the color to a darker yellow (C=5 M=30 Y=65 K=0). Add another stroke above. Make it 1pt and a brighter yellow than the rest (C=2 M=12 Y=26 K=0) and finally, add just one more stroke. This will be the brightest of them all so make it practically white (C=0.5 M=3 Y=6.5 K=0) and give it a stroke thickness of 0.5pt.

Note: Since all of the remaining steps incorporate an extremely similar process, only the necessary explanation will be given from now on. Please refer back to these first few steps for clarification if necessary.


Step 9

Now that we’ve built the letters, we’ll use the same techniques to build the rest of the lights on the sign. Draw a rounded rectangle slightly wider than the letters. Following the process we have so far, we’ll remove the default stroke and fill and build up the layers in the Appearance Palette.

First, apply a black fill. Set it to Multiply and the Opacity to 35%. We want this fill to act as a shadow so we’re going to stagger it a bit from the strokes we’ll be placing on top. Go to Effect > Distort and Transform > Transform and set the Vertical positioning to -4.5 px. This time, we’re also going to adjust the vertical scale to 200%.

  • Apply the first stroke as 9pt, (C=50 M=0 Y=10 K=0) and reduce the Opacity to 20%.
  • Apply the second stroke as 5.5pt, (C=55 M=0 Y=12 K=0) and reduce the Opacity to 25%.
  • Apply the third stroke as 5.5pt, (C=75 M=0 Y=15 K=0) and reduce the Opacity to 30%.
  • Apply the fourth stroke as 4pt, (C=75 M=0 Y=15 K=0).
  • Apply the fifth stroke as 3pt, (C=60 M=0 Y=12 K=0).
  • Apply the sixth stroke as 2pt, (C=40 M=0 Y=8 K=0).
  • Apply the seventh stroke as 1pt, (C=22 M=0 Y=5 K=0).

Copy and paste the rounded rectangle six times and place them at equal distances beneath the letters.


Step 10

To build the base of the sign, draw an ellipse, and then two rectangles overlapping it at the top and bottom. Open the Pathfinder Palette and while holding down the Option key (Alt on PC), select Subtract from shape area.


Step 11

With this new path, we’re going to follow the same process by assigning multiple strokes and fills to one shape, but first we need to make a pattern that we’ll used as one of the fill layers.

Create a 25 x 25 px square and give it a 1 px stroke of a light tan color. Next, fill the square with nine rows and columns of small circles. You can use the Align Palette to space the circles evenly if necessary. Finally, using the direct selection tool, (A) delete the bottom-right anchor-point of the square. Select the entire group and drag it into the Swatches Palette, forming a repeating pattern. We’ll be applying it to our sign shortly.


Step 12

Returning to the path we created in Step 10, start building up the layers. Start with a solid black fill and adjusting the vertical positioning by -6 px so that it will sit lower than the fills we’ll be putting on top. Create another fill on top and fill it with a radial gradient, (C=43 M=48 Y=48 K=52.5) and (C=62 M=68 Y=70 K=75).

Make another fill and open the Swatches Palette. Choose the repeating pattern swatch we created in the previous step. In the Transparency Palette, set the Opacity to 25% and the blending mode to Multiply. And finally, add a 3pt stroke to the path. Set the color to tan, (C=10 M=15 Y=40 K=40) and offset the path by -6.5 px.

Place this shape in behind the letters and the main structure of our sign is complete!


Step 13

We have the main Appearance styles for the sign complete but will want to apply these same appearances to other paths in order to complete the sign. To speed up the process, open the Graphic Styles Palette. Select the back of the sign and create a graphic style from it by clicking the "New Graphic Style" icon on the bottom of the palette. Do the same thing with all of the other sign elements as well.


Step 14

Make a rectangle approximately 340 px wide by 100 px tall. Go to Effect > Warp > Arch and set the bend to 25%. Click okay and then expand the warp by clicking Object > Expand Appearance. Place this rectangle on top of the other sign elements.

Remove any default fill and strokes that might already be assigned to the shape. Click on the appropriate style in the Graphic Styles Palette, assigning all of the fills and strokes we’ve created for the sign.


Step 15

Following the same technique, create a square, assign the same graphic style, and place this square at the bottom of the sign. The main structure of the sign has been created and all that’s left is to add the finishing touches!


Step 16

Finish the sign by creating the remaining details. Since we’ve already created all of the Graphic Styles, we only need to create empty paths to apply these styles to. Pick a scripty typeface and type out a secondary message for your sign. Create Outlines from the text by clicking Type > Create Outlines and clearing the fills and strokes that they default to. Assign the graphic style created from the blue tube lighting and position this type in the arched rectangle.

Continue this process for any finishing elements. If you need additional graphic styles, follow the same process as before but switch the colors of the strokes and fills.


Finishing Touches

All that’s left to do is place a dark background behind the sign and you have an easily editable neon sign. And the best part is there are only several paths in the whole thing! No complicated bezier curves or stacking multiple vector shapes on top of one another was needed. The Appearance Palette does all the hard work for you. Take a look at the images below to see how simple the paths are compared to how impressive the final product looks.


Conclusion

To really accentuate the neon sign effect, bring the vector artwork into Photoshop and apply some glows and atmospheric imagery. Experiment to create some really intriguing artwork! I hope the tutorial was beneficial and you learned the power the Appearance and Graphic Styles palettes can have.

VECTORTUTS Updates

http://revtwt.com/index.php?id=67984
http://cli.gs/zsJnm


Link to Vectortuts+  

An Introduction to Illustrator’s Color Tools

Posted: 14 May 2010 05:08 AM PDT

You may know about RGB and CMYK, but how about LAB or HSB? With all these color choices and ways to use them it’s often easy to get confused. In this introduction to Illustrators color tools you will learn about the different color spaces, how they work and what tools you can use to get the most out of them. Let’s get familiar with the powerful color tools that Illustrator offers!


About Digital Colors

Colors are everywhere around us and every time we deal with them in digital or print media they are represented by several color models. These color models are based on the way the colors tones are mixed.

RGB

This color model is created by overlaying Red (1), Green (2) and Blue (3) colored lights. It represents a wide range of color shades. Every of these three colors has range from 0 to 255 which represents their intensity. For example R=0 G=0 B=0 represents Black and R=255 G=255 B=255 represents White.

CMYK

This color model is based on absorbing ink printed on paper. It’s working with Cyan (1), Magenta (2), Yellow (3) and Key/Black (4) the particular color is mixed through percentual values of these colors. Lower percentage equals the lighter colors and higher percentage equals darker colors. For Example C=0% M=0% Y=0% K=0% represents White and C=100% M=100% Y=100% K=100% represents Black.

HSB

This color model is closest to human perception of colors. HSB contains three base elements which are Hue (1) Saturation (2) and Brightness (3). This color model can be also found as HSV which means Hue Saturation and Value and is similar to HSB. Hue (1) is the position of color on the color wheel. It’s value is defined in degrees. If you want to see the Color Wheel in action look at kuler.adobe.com. Saturation indicates the amount of gray in the shade of particular color in percents – 0% equals Grey and 100% equals deep color.
Brightness (3) or Value indicates the brightness or murkiness of the color – 0% equals black and 100% equals full color.

LAB

This color model is based on how color looks rather than its value on digital media. It represents the absolute value of color independently from computers. The color value is mixed through three axes. L (1) which means lightness and has value from 0/Black to 100/White, a (2) which represents green to red axes and b (3) which represents blue to yellow axes.


Selecting Color

You can use various way to select the exact color you want to use in your artwork.

Eyedropper tool (I)

Take the exact color from part of the artwork when you click on it. Just select the Eyedropper Tool (I) and click on the artwork at the point where you want to get the color from. If you have selected shape in the artwork it gets the color from the eyedropper too.

Color Panel

This is Illustrator’s color mixing and editing pool. You can mix the color here, change the color mode (through context menu I mentioned earlier) or check if the color is safe for print. On the left there is the current fill color (1), current stroke color (2), out of web color warning (3) – this means that you are not using web safe color. If you want to use web one click on the icon and it will change it to the nearest web color; Out of gamut (4) – which means that you are using the non-printable color. To fix an out of gamut color, click on the icon as in the case of web color to fix it; the transparent/no color (5) – click on it if you want to use no color for fill or stroke; Black/White color (6) and color pane (7) – just click in it to select the color you want. Color value sliders (8) – using the color sliders you can craft your swatch to exact tone you want, you can also use the number values instead of sliders (9).

Color Guide Panel

Color panel can be described as the built-in inspiration tool for art work. It’s a simple color mixing tool like Kuler with capabilities to create a particular color and its shades and variations. You can choose ready made variations through the dropdown menu (1). You can also choose color from the shades palette (2) which updates every time you pick the color somewhere in illustrator. If you want to use a particular group of colors you can limit the guide to use one of the swatch libraries (3). Just to create brand new set of color directly from Color Guide panel click on Edit Color button (4) to get the color wheel. Two other things you can do in the Color Guide panel are creating new swatch libraries by saving the color guide selection (5) use Variation Options if you want to use a particular number of colors (6).

Color Picker dialog box

Color Picker can be accessed by double-clicking the fill or stroke color on Toolbar. This tool is the same through most of Adobe applications and it contains Color Field (1) to pick the shade, the Color Spectrum bar (2) to pick the color; area showing the current and new color (3) for comparison; Color Modes options (5); Switch to Web Colors checkbox (6); and HEX value of selected color (7). There is also the button for accessing Color Swatches (4) which is similar to Photoshop.


Swatches Panel

The swatches panel does what you are expecting it to do, providing the swatches and the swatch libraries. By using this panel you can quickly pick a swatch or create your own set of swatches. The Illustrator standard swatch panel contains transparent/no color (1), registration color (2) which means that this color will be printed on all plates during the printing process, then colors continues with black and white (3), CMYK group of colors (4), several other colors to work with and gradient/pattern fills (5). Below these swatches you can see two simple swatch libraries – shades of grey (6) and brights (7). If you want to add some other color libraries as shades of grey or brights ones then you can find them through swatch libraries menu (8). The Show Swatch Kinds Menu (9) is useful when you want to use only particular type of swatch library – colors/gradients. Swatch Options (10) were already explained. Other possibilities in the Swatches panel are Creating New Color Group (11) from current artwork or from selected swatches; creating New Swatch (12) or Deleting (13) the existing one. The context menu of the Swatches panel offers explained points and sorting functions for swatches.


Gradients

The Gradient panel provides several tools to develop a gradient you want to use in the artwork. The Gradient Fill dropdown (1) provides preset gradient types and also saves your gradients as well. If you want to add new gradient just click dropdown – save button. The gradients can be linear or radial, these options can be set in the Gradient Type dropdown (2). For the gradient it’s necessary to set at least two colors (3). You can adjust the center point between two color points by Gradient Slider (4). As the center point the position of color points can be set by dragging them or manually through the Location (6). You can set also the opacity of the color points (5) and the angle/direction of the gradient (8). The last two options are to Switch the direction of gradient (7) and adjust the dimensions of it (9).


Live Paint Bucket Tool

Live Paint Bucket (K) is great tool to color a shape in the dynamic way. It’s biggest power is in coloring sketches after tracing. Using this tool is as simple as working with paint bucket in Photoshop. You only have to select a group of shapes and the color you want to use. When the mouse is over, the fillable area appears with red borders so you know which one will be filled.


Live Paint Bucket Tool Eyedropper option

If you want to use color from the artwork and not from swatches you can use the eyedropper option. Select Live Paint Bucket Tool (K), set it over the color of the artwork you want to use and press Command, pick the color and release Command (1). Now you can use the color from the artwork somewhere else (2).


Live Paint Selection Tool

This tool picks and highlights shapes or meshes. You can pick several shapes or meshes with Shift + Mouse click.


Paint Bucket and Live Paint Selection Tools settings

The settings can be accessed by double clicking on tools in the tool panel, there are several options to set up. You can set the tool to select or paint fills and strokes, showing of the swatch over cursor and color of the highlight. In Live Paint Selection Tool settings it is also possible to set the width of the highlight area.


Gradient Mesh Tool

Mesh tool is powerful and is my favorite illustrator ‘weapon’. It’s simple and with some practice it’s possible to do anything one can imagine from simple gradients to complex, shiny, photorealistic images. Basically, Gradient Mesh can be created from any vector object in your artwork except compound objects or text.


Create & Edit Gradient Mesh

Ways to create Gradient Mesh:

  • Select the Mesh Tool (U) and click into the object you want to change to Gradient Mesh. This adds the mesh points into object.
  • Select the object you want to change to Gradient Mesh and choose Object > Create Gradient Mesh Tool. This way creates regular set of mesh points in the object. You can set number of horizontal and vertical mesh points and type of appearance of highlight.
  • Select object filled with a gradient, select Object > Expand and select Gradient Mesh.

Ways to edit Gradient Mesh:

  • To add new mesh point select Mesh Tool (U) and click into object.
  • To delete mesh point Command-click on mesh point with Mesh Tool (U) selected.
  • To move mesh point drag it with Mesh Tool (U) or with Direct Selection Tool (A). To keep the mesh point on the mesh line shift-drag it.
  • To change color of the gradient mesh drag the color from swatches panel or by Eyedropper tool (I) on the mesh point (1) or mesh patch (2).

Kuler

Kuler is a great color mixing tool from Adobe. You can mix colors directly at kuler.adobe.com or open the Kuler panel directly in Illustrator. Just open windows – extensions – kuler. The panel automatically loads the highest rated color libraries itself. After that you can Search (1) by color Tags, Color Name or Author. The color libraries can be sorted by popularity, rating, custom criteria or date (2). At the bottom of the panel you can find Previous/Next set buttons (4) and Refresh button (5) to navigate through libraries. Libraries from Kuler panel can be added to Swatches panel (6) and Swatches can be also sent to Kuler community (7).


Conclusion

Even if you don’t use all of the tools very often it’s always an advantage to know exactly what they do. You never know when a particular tool will come in handy and save you time and frustration in the future. I hope you’ve enjoyed reading, an Introduction to Illustrator’s Color Tools.